Serpentine at 640 x 960↑
Serpentine

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Ryan's Notes:

My first hi-res render using Mandelbulb 3D (not to be confused with Mandelbulber which I have used a few times before). In some areas it seems more powerful than the other app, but in others it isn't. It's a 32-bit program, for example, so I can only use 2 GB of my 128 installed GB to process images. This means some of the post-processing options (like DOF) run out of memory on large images. I still think it's worth learning though. Let me know what you think of the first effort!

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